﻿package mortal.component.skin.button
{
    import com.mui.controls.*;
    import com.mui.core.*;
    import com.mui.skins.*;
    import fl.core.*;

    public class SliderBtnStyle extends SkinStyle
    {

        public function SliderBtnStyle()
        {
            return;
        }// end function

        override public function setStyle(param1:UIComponent) : void
        {
            var _loc_2:GSprite = null;
            _loc_2 = new GSprite();
            var _loc_3:* = GlobalClass.getBitmap("BarSign");
            _loc_2.addChild(_loc_3);
            _loc_2.buttonMode = true;
            _loc_2.useHandCursor = true;
            _loc_2.cacheAsBitmap = true;
            var _loc_4:* = new GBitmap();
            param1.setStyle("sliderTrackSkin", _loc_4);
            param1.setStyle("sliderTrackDisabledSkin", _loc_4);
            param1.setStyle("thumbDisabledSkin", _loc_2);
            param1.setStyle("thumbDownSkin", _loc_2);
            param1.setStyle("thumbOverSkin", _loc_2);
            param1.setStyle("thumbUpSkin", _loc_2);
            param1.setStyle("tickSkin", _loc_4);
            return;
        }// end function

    }
}
